Landing Friday April 5th on STEAM, with console to follow over the next two weeks, this new content takes GRIP’s track count to 27, with players now able to choose how they play, with options such as Team Deathmatch, local split-screen racing, 10-player online tournaments, a single-player campaign and the nine point-to-point challenging Carkour mode!
NEW CONTENT KEY FEATURES:
Team Modes (Available on Steam April 5th and later this month on console)
Team racing now takes centre stage with the inclusion of two new modes: Team Racing and Team Deathmatch.
*Team modes are supported in multiplayer and in tournament format. Each side (Red and Blue) have a team emblem/sigil to set them apart more and create a better rivalry
Four New Tracks (Available on Steam April 5th and later this month on console)
Mindbender (Haze reverse) (Orbital Prime) (City)
A highly-modified version of Haze reverse. Key sections include a massive jump, tricky S-turn and twisting sewer section
Quite possibly the most rollercoaster-y track of all. Set in a resource mining centre, key sections include a mineral deposit cave, large stepped curves of terrain and an indoor facility
A beautiful, sunset soaked, gravity-defying city district. Key sections include an affluent block of corporate structures, a big ceiling ride to floor jump and an ascending spiral road
Key sections include an open area with nice autumn visuals, tunnel turns perfect for barrel rolls, glass tunnels and an obstacle ridden turn to the finish!
As of April 5th, the level cap has also been increased to 40, with unlocks of paint jobs and new tires for cars. In addition to this Pariah now have coloured paint that can be customized!
Garage Packs 2
($1.99 / £1.69 / €1.99 individual packs. Also available as a money saving bundle) Available on Steam April 5th and later this month on console)
Glow hot with new skins, decals and rims for each manufacture!
In addition to its digital release on Xbox One, GRIP: Combat Racing is available through the Xbox Game Pass subscription service, bringing the title to Xbox players around the world.
For more information visit http://www.wiredproductions.com.
About GRIP: Combat Racing
Inspired by the Rollcage games of the late 90s and backed by a highly-skilled and accomplished team, which includes Rollcage programming veteran, Robert Baker, GRIP: Combat Racing celebrates the re-emergence of blindingly fast arcade combat racers, offering a true, wheel-gripping racing experience – where utter destruction serves one true purpose: be the first to cross the finish line.
About Caged Element
Caged Element is an innovative new development studio headquartered in Toronto, Canada, formed by a group of seasoned racing game developers and fans. Nostalgic for the return of the hard-core combat racer, GRIP, which quickly gained profile through Steam early access and launching across all formats in 2018, along with substantial and on-going content drops throughout 2019. For more information visit: http://www.cagedelement.com.
About Wired Productions Ltd
Wired Productions is an award-winning video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publisher of the Year in both 2018 and 2019, Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood, Shaq Fu: A Legend Reborn and The Town of Light.
For more information, or to join the Wired community, please visit:
wired.gg | facebook.com/WiredPro | twitter.com/Wiredp | youtube.com/wiredproductionsltd | discord.gg/wiredp | instagram.com/wired_productions_games
GRIP uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. and “Unreal® Engine, Copyright 1998 – 2018, Epic Games, Inc. All rights reserved.
Neil Broadhead / Al Hibberd
Tom Sargent | Gareth Williams